Activity outcome: 3D Design Physical Computing I chose: 3D Design over the other Reasons: being informed through research and experience at work and skills I have learnt from course work. I want to work:collaboratively, learn more about how to get familiarity with projection software TouchDesigner, 3D modelling, and video mapping tools.
After taking a week to consider the research, areas of interest, brainstorming and possible project ideas I reflected on what I really wanted to commit to doing over the rest of the term even though the path is just a path and is just a direction so walking the path will probably be different: I feel that after talking to my peers I wanted to move forward with combine Digital fabrication and applying to projection mapping would be affect way to give a real like application into something more expressive and conceptually into a educational museum applicational.
Action research is a method that investigates and solves issues simultaneously. It follows a cycle of Planning, Action, Analysis, and Conclusion. After concluding, researchers reflect on findings and may repeat the cycle for continuous improvement, refining the final outcome.
The project aims to create an immersive, interactive marine life exhibition using advanced projection mapping, digital water effects, and 3D scanning technology. Inspired by real-world applications of projection mapping in museums, aquariums, and public spaces, the exhibit will blend physical and digital elements to transport visitors into an underwater environment. By incorporating interactive components, such as walk-on-water experiences, 3D-printed coral reefs, and touch-responsive displays, the installation will engage audiences of all ages while educating them about marine ecosystems and conservation efforts.
As a group, we read the following website: 15 Tips on How To Deal with Student Burnout - Thrive Global Student burnout has become increasingly common due to academic pressure, social media, & personal responsibilities. The article shares the story of Student A, a college student juggling intense coursework, social expectations, and household duties while living alone. The article then shares 15 tips on how to overcome and avoid burnout!
Proposed concept: Touch pools usually contain hardier marine life like starfish, sea cucumbers, small fish, anemones, and certain types of crabs, which can withstand gentle handling. *These animals are more suitable for touch pools HOWEVER...
Now, regarding fake fish or simulated marine life, they can be considered better in certain contexts due to several reasons:
The project aims to create an interactive marine life exhibition using projection mapping, digital water effects, and 3D scanning. Inspired by real-world applications, it will blend physical and digital elements to immerse visitors in an underwater environment. Interactive features like walk-on-water effects, 3D-printed coral reefs, and touch-responsive displays will engage all ages while promoting marine conservation.
What will we do for the PLANNING phase?:
Our group received feedback to look at EDM music videos for inspiration and to consider incorporating sound. Since EDM concerts often use projection mapping as part of their visuals, adding interaction to our music could enhance the experience. We were also advised to explore TouchDesigner and begin learning the program, as there was uncertainty about its functionality and potential applications. However, they enjoyed our concept and provided positive feedback. They also asked about the materials we plan to use—whether we would incorporate sand or, alternatively, project layered visuals of sand to illustrate which creatures live at different depths of the surface, mimicking tide pool zones.
The next step would be to start using Touch Designer by watching and carefully following YouTube lessons. Including continuing to follow our action research. o assess the available space in the classroom, we are renting projectors and testing their basic features. Since our project relies on projector usage, we also need to explore the capabilities of the Kinect.Additionally, we aim to investigate object tracking, shadow interactions, and the key features of TouchDesigner.
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